This Week's Sponsor:

Whisper Memos

Turn Your Ramblings into Paragraphed Articles, Sent Right to Your Email


Posts tagged with "iPadOS"

Apple Releases iOS and iPadOS 17.2 with Journal App, Messages and Music Improvements, and More

iOS 17.2.

iOS 17.2.

Today, Apple released iOS and iPadOS 17.2, the second major updates to the operating systems that launched in September and I reviewed on MacStories.

iOS and iPadOS 17.2 revolve around two kinds of enhancements: there are a series of updates to built-in apps (mostly Messages, Music, and Camera) and various tweaks to widgets; then, there’s the brand new Journal app for iPhone, which aims to reinvent the practice of journaling for iOS users with a built-in solution that’s deeply integrated with the OS and apps.

We’re going to cover Journal with a standalone article on MacStories from the perspective of someone who’s been keeping a journal in Day One for several years. In this story, I’m going to focus on what else is new in iOS and iPadOS 17.2 and the different improvements you’ll find throughout the system.

Let’s dive in.

Read more


MacStories Selects 2023: Recognizing the Best Apps of the Year

John: Every year, it seems like the MacStories Selects awards roll around faster than the last, and this year was no exception. For most people, the year begins on January 1st, but for us, WWDC marks the beginning of our year, and the MacStories Selects Awards feel like its conclusion. Plenty happens the rest of the year, but it’s these seven months that are the main event for us.

June begins with excitement about what developers will be able to do with Apple’s latest frameworks. Reconnecting with developers and meeting new people energizes and carries us through a busy summer and fall. This year marked Federico’s return to WWDC for the first time since the pandemic, and seeing so many developers together made this year’s WWDC the best in years.

2023 was an exciting year for apps. Read-later apps continued to be hot, but nothing was quite as big as interactive widgets, which brought new experiences to our Home and Lock Screens and shook up how many of us set up our devices.

Next year promises to be an even bigger year for apps with an all-new Vision Pro App Store on the way. For now, though, it’s time to pause and reflect on the many apps we tried in the year gone by and recognize the best among them.

Like last year, we’ve picked the best apps in seven categories:

  • Best New App
  • Best App Update
  • Best New Feature
  • Best Watch App
  • Best Mac App
  • Best Design
  • App of the Year

But there’s more. Club MacStories members picked the winner of the MacStories Selects Readers’ Choice Award. Plus, as we’ve done the past couple of years, we’ve named a Lifetime Achievement Award winner that has stood the test of time and had an outsized impact on the world of apps. This year’s winner, which joins past winners PCalc and Drafts, is the subject of a special story I wrote for the occasion.

We also recorded a special episode of AppStories covering all the winners and runners-up. It’s a terrific way to learn more about this year’s apps.

You can listen to the episode below.

0:00
46:16

So with that, it’s my pleasure to introduce the 2023 MacStories Selects Awards to the MacStories community.

Read more


2023 MacStories Selects Awards: Lifetime Achievement Award

It’s no secret that we’re big fans of the Pixelmator Team’s image editing apps at MacStories. A lot of our coverage in recent years has focused on Pixelmator Pro and Photomator, but long before those apps ever hit the App Store, there was just plain Pixelmator, an app that’s still available on the iPhone and iPad, and I still use regularly.

Pixelmator debuted on the Mac in the fall of 2007. Here’s how the Pixelmator Team described the release on its blog:

Pixelmator Team today released Pixelmator 1.0, GPU-powered image editing tool that provides everything needed to create, edit, and enhance still images.

Built from the ground up on a combination of open source and Mac OS X technologies, Pixelmator features powerful selection, painting, retouching, navigation, and color correction tools, and layers-based image editing, GPU-powered image processing, color management, automation, and transparent HUD user interface for work with images.

It’s fun to look back at the app’s launch page with its focus on the iSight camera, iPhoto, and the latest Mac OS X technologies like Core Image and Open GL. It feels dated now, but the fundamentals that made Pixelmator an exciting new app in 2007 are just as important for the app and the Pixelmator Team’s other apps today as they were then.

Read more


Screens 5: An Updated Design, Improved User Experience, and New Business Model

Screens 5.

Screens 5.

Screens, the remote screen-sharing app for the iPhone, iPad, and Mac by Luc Vandal of Edovia is one of those apps that I feel like I’ve always used. It’s installed on all of my devices, letting me lazily check on the Mac in my office from my couch or grab a file that I forgot to put on my laptop when I’m working remotely. It’s also the app that makes working with my headless Mac mini server that’s humming away in a closet feel like it was sitting right on my desk.

The last time I reviewed Screens was in 2017 when version 4 was released. In the years since, the app has received regular updates, refining the workflow of connecting to remote computers and keeping up with the latest changes to Apple’s OSes. However, as an app that’s designed to be a window to another system, the UI hasn’t seen a lot of change until today’s update to version 5, which adds a bunch of refinements to how connections are organized and makes significant improvements to the app’s toolbar.

Read more


Apple Marks International Day of Persons with Disabilities with Video and Ebook

Source: Apple.

Source: Apple.

Sunday, December 3rd is International Day of Persons with Disabilities, and to mark the day, Apple has released a short film directed by Taika Waititi. The film, shot in New Zealand, stars a young girl and a menagerie of fanciful creatures searching for one of their voices. The narrative is told in rhyme in a style that’s reminiscent of a children’s book, which foreshadows the final scene of the video between a father and his daughter, which I won’t spoil. The narrator is Dr. Tristram Ingham, a physician from Taika Waititi’s hometown in New Zealand who has a rare form of muscular dystrophy and uses Personal Voice to narrate the film.

Source: Apple.

Source: Apple.

The video is a touching way of promoting Personal Voice, an important new accessibility feature of iOS 17, iPadOS 17, and macOS Sonoma. Users record 15 minutes of themselves speaking, which is processed privately, on-device, creating a facsimile of their voice. It’s an invaluable feature for anyone who is at risk of losing their voice as a result of a disease or disability.

As Apple explains in its press release, the voice that is created is stored locally on the device on which it is recorded but can be stored in iCloud and shared with up to three devices. If you choose to use iCloud, voice data is end-to-end encrypted. The device on which you record your voice must be password-protected, too.

Source: Apple.

Source: Apple.

Source: Apple.

Source: Apple.

The film released today also highlights Live Speech, a feature of iOS, iPadOS, and macOS that allows users to type responses that are spoken aloud in a system-generated voice or your Personal Voice. You can learn more about setting up Personal Voice and using Live Speech from this Apple Support video on YouTube:

Alongside the video released today is a free ebook version of the story told in the video, which is designed to continue the conversation about voice loss and help people faced with losing their voices.


Apple Announces Apps of the Year

Today, Apple unveiled the winners of its annual App Store Awards in 10 categories. Earlier this month, Apple revealed almost 40 finalists across its award categories for their innovation and excellence.

As in the past, this year’s winners represent a broad cross-section of the App Store:

Apps

iPhone App of the YearAllTrails, from AllTrails, Inc.

iPad App of the YearPrêt-à-Makeup, from Prêt-à-Template. 

Mac App of the YearPhotomator, from UAB Pixelmator Team.

Apple TV App of the Year: MUBI, from MUBI, Inc.

Apple Watch App of the Year: SmartGym, from Mateus Abras.

Games

iPhone Game of the Year: Honkai: Star Rail, from COGNOSPHERE PTE. LTD.

iPad Game of the Year: Lost in Play, from Snapbreak Games.

Mac Game of the Year: Lies of P, from NEOWIZ. 

Apple Arcade Game of the Year: Hello Kitty Island Adventure, from Sunblink.

Cultural Impact

For the App Awards Cultural Impact category, Apple picked five apps and games, which the company chose for their “ability to drive positive change through apps and games:”

Pok Pok from Pok Pok

Proloquo from AssistiveWare*

Too Good To Go from Too Good To Go

Unpacking from Humble Bundle

Finding Hannah from Fein Games GmbH

As always it’s great to see some of the MacStories Team’s favorite apps on this list, including Pok Pok, Photomator, and SmartGym. Congratulations to the developers of all the winning apps and games.


Play 2.0 Adds YouTube Channel Support, Folders, and a New Premium Subscription

Marcos Tanaka’s Play has become the way I watch YouTube, which isn’t something I expected would happen as much as I’ve enjoyed the app since its launch early last year. The app, available on the iPhone, iPad, Mac, and Apple TV, started as a way to save YouTube links to watch later. That made Play indispensable for keeping track of videos in a way that is similar to how I save articles I want to read later in Matter.

With version 2.0, Marcos has transformed Play from a utility where I save links for later to how I find videos and watch them in the first place. The big difference is that Play now allows users to manage YouTube channels inside the app. I still come across YouTube links on social media, iMessage conversations, on the Club MacStories Discord server, and elsewhere that I add to Play using its excellent share sheet integration. However, with support for YouTube channels, I now have a chronological list of everything published by my favorite channels delivered to an inbox where I can quickly pick the ones I want to watch, which is wonderful.

If that sounds a lot like RSS, that’s because it is. That’s how I prefer to scan my favorite websites for articles to read, and now, it’s how I’m watching my favorite YouTube channels.

Read more


Procreate Dreams First Impressions

Artwork source: Procreate.

Artwork source: Procreate.

I’ve been playing with Procreate Dreams for about a week. The brand new animation app from Procreate shares a lot of DNA with the company’s flagship drawing and painting app. As a result, despite my limited time and scant artistic talents, I expect Procreate Dreams will be a hit.

Procreate made a name for itself with artists with its gesture-driven, hands-on approach to art. By focusing on gestures, the company’s first app puts your artwork front and center, providing the maximum context for what you’re working on and reducing distractions. The approach also encourages interacting with the app’s canvas in a natural, fluid way.

Artwork source: Procreate.

Artwork source: Procreate.

That same approach is the hallmark of Procreate Dreams. The app tackles animation in much the same way Procreate reimagined drawing and painting on an iPad. The tools at your fingertips are deep and sophisticated but get out of the way of your creation. At times, the discoverability of features suffers a little as a result, but after spending some time tapping UI elements, long-pressing to reveal context menus, and experimenting with multi-finger gestures, Dreams reveals itself, rewarding the curious who take the time to learn what it can do.

All of the familiar Procreate brushes and tools are available in Dreams. Artwork source: Procreate.

All of the familiar Procreate brushes and tools are available in Dreams. Artwork source: Procreate.

Procreate Dreams, which has been in development for five years, offers multiple ways to create 2D animation. The full suite of Procreate brushes and tools is available to artists. For anyone who has used Procreate before, this is the perfect place to start with Dreams because it will immediately feel like home. However, underlying those familiar brushes is a new and more powerful painting engine that allows for larger canvases and more complex artwork, giving the app room to grow into the future.

Dreams also introduces a new way to animate called Performing, which allows artists to record the movement of their creations using touch. Tap record and drag a selected item on the app’s stage, and Procreate Dreams will add keyframes and paths automatically, simplifying the process of bringing your artwork to life.

Artwork source: Procreate.

Artwork source: Procreate.

Other edits can be accomplished from the timeline, which supports multiple layers, manual keyframing, cel animation, video editing and compositing, and more, all using gestures to access features and select content. When you put it all together, there’s a lot going on, but it works smoothly thanks to Apple’s Metal framework running on Apple silicon.

You’re not limited to hand-drawn animation on a blank canvas, either. Dreams supports video, to which you can add an animation layer and edit, crop, zoom, pan, and more. Separate audio tracks can be added, too.

I plan to spend some quality time in Procreate Dreams over the holidays. Drawing apps has never been my forté, and drawing on a timeline adds an additional element of complexity. However, Dreams isn’t like any other animation app I’ve tried before. My familiarity with Procreate gave me a head start, easing me into unfamiliar territory. That’s a big advantage for the app and an even bigger one for anyone who has ever wanted to try their hand at animation.

Procreate Dreams is available on the App Store as a one-time purchase for $19.99.


Apple Updates Logic Pro for iPad and Mac

Source: Apple.

Source: Apple.

Today, Apple announced updates to Logic Pro for the iPad and Mac. Both platforms gain support for 32-bit float recording and Mastering Assistant, which the company says “can instantly analyze the audio and make expert refinements to the sound, adjusting elements such as the dynamics, frequency balance, timbre, and loudness.” Mastering Assistant’s processing can be manually tweaked by musicians, too.

The update to Logic Pro for Mac adds Sample Alchemy and Beat Breaker, two tools that debuted on Logic Pro for iPad when it was introduced earlier this year. Apple also added new sound packs to Logic Pro for Mac:

The Hybrid Textures sound pack includes a collection of 70 patches, as well as over 80 Apple Loops featuring Sample Alchemy, while the Vox Melodics sound pack contains a diverse collection of over 475 lyrical phrases, hooks, layered harmonies, FX, and one-shots.

On the iPad, Logic Pro now supports Split View and Stage Manager, allowing musicians to work in multiple apps at once and take advantage of drag and drop between them. The app also has a new Recorder mode for recording sounds with the iPad’s microphone and a Quick Sampler plugin to create instruments from sounds. Samples can be previewed with gestures in Logic Pro’s Browser, and new in-app Lessons are available to help users learn the app’s new features and more.

It’s great to see Apple continue to expand Logic Pro’s capabilities and bring the Mac and iPad’s feature set closer together. More than anything, though, I’d like to see iPadOS-level audio routing added to enable the iPad to handle multiple audio inputs and outputs so I could participate in a Zoom call and simultaneously record a separate microphone input.